Restricted access · Minecraft control reserved for Anicia
WORKSPACE /OVERVIEW— · LONDON
YOUR OBSERVATION WORKSPACE
Home & activity
A live view of your accounts and everything they observe.
Live collectionSERVER OWNER REPORTS
Export your complete recorded history
A readable Excel workbook with separate datasets, player totals, a contents sheet and field guide. Includes all destinations and retained database history.
The Word document explains what we retain, how collection works, how the data is used and its limitations. Reports prepare in the background; you can return to download them.
CONNECTED ACCOUNTS—Persistent server connections
RECORDED PLAYERS—Unique observed usernames
STORED EVENTS—Chat, presence and activity
ONLINE PLAYERS—Unflagged + possible players
ONLINE BOTS—Flagged hexadecimal names
CONNECTIONS
Your observer accounts
Automatic reconnect · Anicia-only control
Activity over time
Selected intervals · hover or use arrow keys to inspect values
Loading observations…
Hover over the graph to inspect a selected interval.
Online counts describe received rosters, not hidden players. The combined online count deduplicates usernames; combined playtime sums measured time across destinations. Message counts are observations and may overlap across accounts. Joins and leaves are roster observations. Gaps mean no observations; partial buckets are not projected to a full five minutes.
Graph data table
Measuring saved data…All retained destinations · refreshes every 5 minutes
STORAGE DISTRIBUTION
Where the space goes
Hover, tap or focus a segment to inspect it.
Storage by category
SAVED INVENTORY
Everything collected
Storage covers McDataHub files, including recovery copies, archives and runtime files. Database category sizes include indexes and are estimates from allocated pages. Counts are saved records: repeated AH sightings are observations, and derived records can refer to the same activity. Bots are heuristic flags, not verified identities. File sizes may differ from filesystem block usage.
Playtime counts observed roster presence. Players without measured time show 0. A server may hide players or supply synthetic profiles; roster departures can mean a lobby transfer. Times are shown in London time.